﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Utils.App;

namespace Utils.Drawing
{
    public abstract class GOAdapter : DrawingAdapter
    {
        protected GameObject go;

        public override object Owner { get { return go; } }

        public virtual void InitGo(GameObject go)
        {
            this.go = go;
        }
    }
}
